h o m e d o c u m e n t a t i o n c l a s s h i e r a r c h y

ConstantColorShader Class Reference

#include <BasicStrokeShaders.h>

Inheritance diagram for ConstantColorShader:

StrokeShader List of all members.

Detailed Description

[ Color Shader ]. Assigns a constant color to every vertices of the Stroke.


Public Member Functions

 ConstantColorShader (float iR, float iG, float iB, float iAlpha=1.f)
virtual string getName () const
virtual void shade (Stroke &stroke) const

Constructor & Destructor Documentation

ConstantColorShader ( float  iR,
float  iG,
float  iB,
float  iAlpha = 1.f 
) [inline]

Builds the shader from a user-specified color.

Parameters:
iR The red component
iG The green component
iB The blue component
iAlpha The alpha value


Member Function Documentation

virtual string getName (  )  const [inline, virtual]

Returns the string corresponding to the shader's name.

Reimplemented from StrokeShader.

virtual void shade ( Stroke stroke  )  const [virtual]

The shading method.

Reimplemented from StrokeShader.


The documentation for this class was generated from the following file: